Sony Assumes Were All Criminals

Introduces DRM to Fireteam Bravo 3

 

Those who purchase SOCOM Fireteam Bravo 3 are now required to register the title through PlayStation Network before given access to online gameplay. UMD copies of the game will come with a voucher code that must be redeemed online, while digital copies will automatically register in the background.

Those who buy a used copy of the UMD can purchase a PSN entitlement voucher for $20 (£13) to play online.

John Koller, director of hardware marketing at SCEA gave an interview to IGN


IGN: For SOCOM Fireteam Bravo 3 on PSP, players must now register to play online if they buy a retail copy. Will this security measure be put in place for all online PSP titles going forward? And could we see this being used for online PS3 titles as well?

John Koller: SOCOM: U.S. Navy SEALs Fireteam Bravo 3 is the first title to introduce the new online entitlement feature. As with many programs, we're investigating future opportunities, but we have no announcements to make on it at this time.

AK: Bascially no comment and its highly likely this will be on future PS3 and PSP titles


IGN: Has the PSPgo helped shrink piracy on the PSP platform since titles are download-only? Is there any piracy at all on the PSPgo?

John Koller: Piracy remains a concern on the PSP platform, but the launch of the PSPgo and the ability to access the PlayStation Store directly from PSP-3000 were significant steps towards fighting piracy and getting consumers to download digital games legally. Since then we've seen a steady rise in digital game sales and PSPgo has undoubtedly played a critical role in helping to minimize the impact of piracy on the PSP platform.

AK: Seriously people are buying the games from the Playstation store at those insane prices ?


IGN: Will this feature help improve PSP software and hardware sales, both at retail and digital?

John Koller: No one will dispute that piracy has a negative impact on software sales. We're continuing to take proactive steps in the fight against piracy and believe this new initiative will be of benefit to the gaming industry.

AK: People who steal games, music or films were never going to buy it in the first place, this will have no effect on sales

 

IGN: How will fans react to this anti-piracy feature?

John Koller: From our research, this will be received quite positively. Remember, piracy affects more than just the creators of the game. It also affects the consumers who purchase titles expecting a high-quality gaming experience. Game development is a long and costly process that can take years to create and many more dollars to develop, manufacture, market and distribute.

AK: Your research suggest people are going to react positively to being treated like criminals and having to pay an extra $20 (£13) if they buy the game used ?

 

You can read the full interview without my comments Here

 

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Wed, 17 February, 2010 11:26 AM